0.0.06.08-OHSHIT PATCH


CHANGELOG: 0.0.06.08-OHSHIT PATCH

  • Reworded [Party Auto-Balance] to be less clunky
  • Changed //[RENDER ENGINE: RECOMPILING...] to be less clunky and (hopefully) more distinct from [Celestial Shackles] (bc tbh i forgot they existed whoops; will change further if it's still too similar)
  • New: 3 SAIS Core Bonuses! 
    • Slight rewording to MERCURY's and [Simulation Engine]'s Pseudo-Cascade clauses to be affected by one of said core bonuses.
  • Swapped Caesar and Turing sizes
    • Turing is now Size 2
    • Caesar is now Size 1
  • Fixed formatting on [Machine Butchery] because Skill Triggers don't like being formatted. Unfortunately.
  • Damage buff to [THAUMIUM-Class CA-VI] (now 1d6 AP, from 1d3), with 2-turn recharge.
    • Un-clunkified [THAUMIUM] and [ELECTRUM]. No longer grants new Actions, abilities rolled into Equipment Effects.
  • Vampyr speed buff (now 6, from 5), Repair Cap nerf (now 6, from 7)
  • [Kinetic Impact Driver] changes, hopefully bringing it more to parity with its ULTRAKILL source: 
    • [KID] knockback is dealt to user, not target. (How I fucked this up in the pre-patch version is beyond me.)
    • Damage and knockback now share the same scalar (+1 for every 2 spaces moved in a straight line).
    • “Play nice” privileges have been returned. Now benefits from all the jazz I disabled in the last patch. I will be watching this thing like a hawk because it scares me.
    • Good fucking luck.
  • Gave expiration clause to [SHIMMERKSIN- LIGHTSHAKER]: 
    • Invisibility now lasts until the end of your next turn.
  • [SELF-CONCUSSING MANIPULATOR BLOW] Changes:
    • No longer uses Lock-On. 
    • Now deals 1d3 AP Kinetic and clears equivalent heat. 
    • NO DAMAGE BONUSES BC THAT GETS CLUNKY.

Files

systech-ai-solutions_0.0.06.08-OHSHIT.lcp 114 kB
4 days ago

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